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Published on September 26th, 2014 📆 | 1537 Views ⚑

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Wall Crack: Houdini / Nuke Personal Project [WIP]


iSpeech



This is a work in progress personal project to make use of Houdini procedural approach in crack system , SDF based collision, smoke/dust and particle simulation without using native RBD system.Additionally I am working to refine it and doing R&D for L-System to implement flora growth through cracks to give it more fantasy look.
Software used: Houdini & Nuke
Time: 2 weeks

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